The Werewolf | Snapshot SH-22.122A

The Werewolf continues to develop through LittleMoon-InDEV.

Changelog

  • Added the ability for “Steve” NPCs to enter buildings and stay there for a while. Buildings now show their occupants as oscillating text.
  • Added “Lizz” and “Hannah” as a names for “Steve” NPCs. “Steve” NPCs’ names are now handled locally.
  • Rearranged horizontal movement sprites for the player (and “Steve” NPCs) to start the animation whenever movement is started .
  • Entities and buildings now conform a new type called ‘DrawTypes’. DrawTypes manage sprites and basic parameters, such as image speed, image index and self drawing. Animations are no longer provided by class BufferedImage but by custom class Sprite.
  • A depth system has been introduced. Objects extending DrawTypes now render closer with higher y values.

Future versions and planning

That’s all for now! Stay tuned for more updates and changelogs!

SCREENSHOTS